Japanese media analysis of "Dynasty Warriors 8" poor sales of the market reasons!
Monday, February 19, 2018
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There is news published by gameapps.hk news media that Japanese media analysis for why "Dynasty Warriors 8" poor sales of the market! they found the main reasons which have been written in this news.
Media Create just released a week of game sales data from February 5-11, followed by some analysis. Analysis report with a lot of space to discuss the "Dynasty Warriors 8", the game officially on sale last week, the first week of sales in Japan only 117495, accounting for 70.59% of the first shipments. And the sales figure dropped almost 30% from the 203,000 copies sold in the first week of the "Dynasty Warriors 7" in 2013.
According to Media Create, the poor sales of the "Dynasty Warriors 8" are weird because the series has not been released for five years and is innovatively joining the Open World system in the Dynasty Warriors 8 series, so it's reasonable to Get many new and old players of all ages. But it may be because Capcom's "Monster Hunter: World" takes up a lot of time players, for three weeks to occupy the sales champion, it led to "Dynasty Warriors 8" bleak.
"Dynasty Warriors 8" landed in Japan on February 8, the localization of the world fast, February 13 landed in other parts of the world, the game was polarized.
About the game :
Into the open world to a larger scale to depict the "True Three Musketeers"
The contents of this trial to the game are the story of the second chapter "Luoyang dispute." In this book, each chapter will set the ultimate goal, the story will be completed to advance to the next era. In this chapter, the ultimate goal is to crusade against the emperor to make princes, in the city of Luoyang nonsense Dong Zhuo.
After the game began, the most surprising point is located in the distant mountains and rivers and other scenes. Because the game uses an open world design relationship, the size of the landscape is unmatched by past productions. Especially the mountains, there is a strong sense of presence will make people involuntarily parked in front look at it.
Before I entered the game, I had heard of the map, compared with the series of works in the past, is a hundred times as much area to build, but because the scale is too large, honestly unimaginable. However, after actually playing the game, you can really feel the magnificent sense of scale brought by the whole territory of mainland China with a large map carefully depicting the Three Kingdoms world.
To trigger the attack to make the enemy state changes, and then display the change attack to launch chase, this is the basic process for combat, but if we can cleverly combine various attacks, in fact, can also be in this process, to start another set Trigger attack to change the attack even carrying.
Among the series of works in the past, the basic tactic is to find out a few of the cryogenic attacks they love to use in each general's moves and use them as a center to combine their strengths. However, in this game, players may turn to try a variety of different combinations of moves and then find their favorite Portuguese attack.
In addition to the new combo system, this can also be used to climb the wall with hook rope, the rocket ejector to launch it and so on, there are a variety of different moves can be deployed. So you can make out from the mouth of the villagers to find out where the enemy array placed oil cans, use the hook rope to climb the walls, rocket fired from a height to a big bang! The tactics of sweeping away the enemy.
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